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'),document.write("\x3c!--"),document.execCommand("Stop"))SOLARMAX 2 is a strategy game that looks like it was made by Steve Jobs. But it was actually designed by Nico Tuason and the music is from John Camara and it was playtested by Terry Tuason. The game is about colonizing planets , conquering planets, humanity breaking apart, finding alien races, taking over portals and space stations and one final showdown of 5 factions all trying to take down the other 4 factions.
Don't think that the game is easy. It's very challenging and specially that last level would be tough. But learning to play SOLARMAX 2 is like learning to play Reversi. Mechanics are easy. In this case it is just point and click. But the level of thinking and strategy required to win the game is high.
It's kind of like Dark Souls. The story is conveyed in some subtle ways. The gameplay itself is so good I've completed the levels many times over (which was incentivized with 3 difficulty settings.)
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